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 Post subject: Mike's Basement in 3D!
PostPosted: Mon Dec 22, 2008 6:39 am 
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Grand Marshall
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Location: Oak Park, IL
I fan of ours recently asked my permission to create a 3D rendering of my basement in Maya. Apparently he's majoring in animation and wants a project to keep his skills sharpened over Christmas break. Naturally, I said go for it. No telling what we can use this for, but here's a look at his progress (so far he's been using Search for Pappas as a reference...notice the cookie sheet on the bar, lol):

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I sent him a complimentary copy of The Final Jerkoff so he's got some good reference for the basement's last known configuration.

-Mike

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 Post subject:
PostPosted: Mon Dec 22, 2008 3:02 pm 
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Did he use Microsoft Paint, Paint.net or Photoshop? That is some nice work of art!


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 Post subject: Re: Mike's Basement in 3D!
PostPosted: Mon Dec 22, 2008 4:35 pm 
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Location: Kilmarnock, Scotland
Mike already said:
McGee wrote:
I fan of ours recently asked my permission to create a 3D rendering of my basement in Maya.

And that's a 3D modelling/animation package.

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 Post subject:
PostPosted: Wed Dec 24, 2008 1:11 am 
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Online deathmatches in Mike's house, anyone?


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 Post subject:
PostPosted: Sun Jan 11, 2009 7:38 pm 
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Grand Marshall
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New pics from the project. As you can see, he's now working off the basement's most recent configuration as seen in The Final Jerkoff:

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-Mike

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 Post subject:
PostPosted: Sun Jan 11, 2009 10:12 pm 
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Location: Current Ormskirk/ Liverpool hometown: Bolton/ Manchester
That looks pretty cool actually, it looks like he managed to make the updates based on TFJ pretty quickly as well. I would have thought that would have taken longer.

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 Post subject:
PostPosted: Sun Jan 11, 2009 11:50 pm 
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These 3-D renditions doesn't get any better than this. Nice work on the renditions!


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 Post subject:
PostPosted: Mon Jan 12, 2009 5:26 pm 
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Um...
They can get a lot better than this.
There are a lot of primitives in there; cylinders, boxes, no decent textures, etc...
But it's alright for a beginner using reference from video.

I hope he get's proper textures in there and puts refraction/reflection on that glass.

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 Post subject:
PostPosted: Tue Jan 13, 2009 12:11 am 
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Grand Marshall
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I'm told everything is still in the early stages. Now go get After Effects again, the work is piling up for Shenmue II and we're sure as hell not gonna do it ourselves!

-Mike

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 Post subject:
PostPosted: Tue Jan 13, 2009 10:14 pm 
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now if you wanna be a huge fan of the gang... someone would create a deathmatch map of the basement.... AAAAND create skins of each of said gang members to deathmatch with.... but of course... nobody has that much time on their hands... or is that.... psychotic.

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 Post subject:
PostPosted: Thu Jan 15, 2009 3:42 am 
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that would be awesome, but the matches would be over in like 2 seconds. hrm...i can hide behind the couch...or the bar...

decisions, decisions...

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 Post subject:
PostPosted: Thu Jan 15, 2009 4:33 am 
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Location: north of my shoes II
i'd hide under the panda.

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 Post subject:
PostPosted: Thu Jan 15, 2009 5:17 am 
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And I'll place a $5 bet on the one who survives the deathmatch first. :D


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 Post subject:
PostPosted: Sat Jan 17, 2009 9:57 am 
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First order of business is to reply to this topic (as it is my model). This project is about to become more than just a 'thing to keep my skills up' and it's going to be a big school project now. In 11 weeks, your going to see several different versions of this model.

Yes Barry, it could get alot better. This is in pretty early stages, everything is in very low model right now. Most if not all of the models are going to change (like that ugly couch. Ugh.) while others (like the black clock) will most likely just get a texture on it.

Sadly, textures are most likely not going to happen until at least 7-8 more weeks into this. So for now your going to have to keep at (most likely) looking at grey polygons for awhile.

So Mike, if your going to check this, now that I'm on here, want me to keep sending you pictures by e-mail? I'll still be contacting you by e-mail on this.


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 Post subject:
PostPosted: Sat Jan 17, 2009 4:53 pm 
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Joined: Tue Jan 08, 2008 5:39 pm
Posts: 210
Location: Shampoo-Banana
Can we remedy this now before it gets any worse?

You are = YOU'RE

YOUR indicates possession


Example:

Is that your tie?

vs.

For now, YOU'RE going to have to look at gray polygons.


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